Development Update
Development Update
This week not a lot of major things has happened what could have it as it's own post, just simple development additions like adding more blueprints or trying to figure out the right layouts for the level.
New Enemy Blueprint
Image of Enemy death and Health print script.
A new blueprint has been added to the enemy what will make the enemy die when in contact with the bullet. Right now this blueprint isn't fully working but is being worked on hard so that it may be working pretty soon. Once this blueprint has been added the final blueprint will be added to the enemy what will allow it to spot the enemy and follow and that will lead into the game over.
To also test to see if the enemy is taking damage a function to print the enemies health on screen has been added temporarily.
Level Design Testing
Image of furniture in the level
Image of updated vent system.
After this has done the final games level design will start development along with development of the player gun and polishing the game up to look decent ready to be submitted and released to the public.
Next post will be about the start of the modelling for the gun.
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